Codebreaker-Armory3D
I call this game Codebreaker because that's what the player tries to achieve. To find the correct color code that is hidden from his view. Colored key pegs indicate if he is on the right track.
The game is well known - you'll find multiple version here on itch.io - and the purpose of this build was not to create something new but to try getting to know Armory3D's logic node system ... Could I get behind the logic of Armory3d and find a suitable solution for my challenge?
Well, the final build works ... there are some flaws though. Let me know, if you find them. Maybe it'll be more than I exspected ;)
Have fun with this traditional game!
The blend.file is available for download here.
Resources used: Blender 2.93LTS, Armory3D (SDK 2022.01), Affinity Publisher, Font: Russian Spring.
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